For me personally, it's Skyrim, Battlefield 3 and Saints Row 3!
Let me know in tge comments what you're excited for!
Thursday, August 11, 2011
Sunday, March 13, 2011
Hey Guys
Remember those get-rich-quick schemes that always have a catch?
Lockerz redemptions never work, SwagBucks takes too long, ya-da, ya-da, ya-da?
Well, finally, and thank god, there's a site that's quick and legitimate, called points2shop.
It's kinda like SwagBucks, but a lot quicker and less pricy.
I recommend you check it out.
http://www.points2shop.com/?ref=uin1301714069
Lockerz redemptions never work, SwagBucks takes too long, ya-da, ya-da, ya-da?
Well, finally, and thank god, there's a site that's quick and legitimate, called points2shop.
It's kinda like SwagBucks, but a lot quicker and less pricy.
I recommend you check it out.
http://www.points2shop.com/?ref=uin1301714069
Tuesday, March 1, 2011
PC Demo
Please tell me that i'm not the only one completely disappointed with the PC demo out for Crysis 2.
Extreme Lag, horrible balancing, Terrible controls, Almost no options to tweek, etc.
The REAL PC version had better be better than this lousy "Port".
Extreme Lag, horrible balancing, Terrible controls, Almost no options to tweek, etc.
The REAL PC version had better be better than this lousy "Port".
Friday, February 18, 2011
Crysis 2 Multiplayer and Singleplayer Review (PC/360)
So, as a lot of you probably know, Crysis 2 had an Xbox Multiplayer Demo, and was also leaked onto PC, as an almost full version.
Because I own a 360, and was pissed off that Crytek didn't give it's loyal fan base a PC demo, I did get in on the action and was able to play both. So, being that I have some free time on my hands, why not? This is my review of Crysis 2.
To start off, let me just inform you that you're gonna hear 4 titles come up more than once in this review: Call of Duty, Halo, Bad Company and Killzone. Why? Because Crysis 2 plays a lot like a combination of all 4 of those games. It's not necessarily a bad thing, but it doesn't make it feel a lot like the original Crysis, which, in my opinion, was a better game.
If you have played Crysis or Warhead, which I have, you will immediately notice that the Graphics and Controls have been really dumbed-down to let the game run efficiently on the console. This is a real shot to the chest for the PC gaming community, since the main attraction to the original Crysis was it's insane graphics, which, i'm willing to say are still some of the best out there. The graphics here look a lot like Crysis 1 with half the settings on medium, and half of them on high. And as far as i'm concerned, other than a few small, barely noticeable things, the game looks almost the exact same on all three graphics settings.
Speaking of the graphics settings, they're really annoying and confusing. They are as labeled: Gamer, Advanced and Hardcore. I don't get why they couldn't just stick to the simple Low, Medium and High. Not to mention, it's not a drop-down selection like the first game, so when I first was setting it up, I had no idea which settings were which. I believed that Gamer was medium, and Advanced was low, while Hardcore would obviously be the high setting. I had to go look up online that Advanced and Gamer were actually switched. Not to mention, but you only get those options. There's no advanced option, like say if you wanted the Physics to have a high quality, but the textures to have a lower quality. However, this is just an early build, and they'll probably change it to normal when the game is fully released. But, that there's my little nit-picking.
The game itself feels like Killzone and Bad Company, with the optional speed of Call of Duty, while looking like a cross between Call of Duty, Killzone, Halo and Crysis 1. It has a tactical approach to a lot of things, like Bad Company, and the gun play feels like a cross between Bad Company and Killzone(Mostly Killzone). However, unlike those games, it does have an optional and recommended speed factor to it, much like the Call of Duty series. The setting is a lot like if you took Halo, and put it in New York. So, yeah, it's a giant combination of all the big shooters at the moment. The good thing is, that they only took the good parts from all those shooters, which does make it blend together well.
The controls, as I said, are much more dumbed-down to let the game play like a game on the consoles. We've gone from 4 nanosuit modes down to 2. The other two are still in the game, but incorporated so that they are used without having to select them(Sprint, Groundstomp, etc.). Cloak and Armor are still in the game, which use the two bumpers, the Q and E buttons, or the mouse wheel. Armor makes you more durable, cloak makes you completely invisible, you get the idea. Your suit relies of energy, which is in much greater supply than the first Crysis, that regenerates with time, like Halo. The healthbar has been taken out, for some odd reason, and replaced with the Typical next-gen FPS style health system, where the screen will start to glow red if you take too much damage. I personally don't like it as much, and how can this Nanosuit be more advanced if it doesn't even track your vitals?
Time to talk about the Glitches. In the PC version, it's complete chaos. As far as i'm concerned, you will not get more than 2 levels without it crashing. The game will either crash to the desktop, or, much more commonly, just completely crash your computer, forcing a restart. Not only that, but there are quite a few freezes, a frame rate that's usually bad and all over the place(Doesn't matter your computer specs or setting, cause I have a great PC and have ran it on every setting), and textures that can just randomly disappear. In this one case, a guy didn't even have the texture for his own skin. He was see through with a foggy glow, and looked a lot like a ghost. But, this is most likely caused from being an early build, and will likely be ironed out for release. I have rarely run into glitches on the 360 demo.
Finally, the multiplayer. Created by Crytek UK, previously known as Free Radical, famous for the Timesplitters series, which, is my all time favorite video game series, the multiplayer is obviously something unique. It will take a while to get use to it, I warn. It's essentially a combination of, you guessed it, Call of Duty, Bad Company and Killzone. You have the perk system and create a class, all the classic game modes, killstreaks, and maps of all sizes. The thing that makes it unique, is the suit. You have all the abilities you had in single player, which adds a new level of strategy to the game. It's cool, fun, hardcore, and only for a share of the gaming audience. If you have a PC, check out the demo on March 1st. If you have an Xbox, well, sorr, but you missed it.
Overall, it is a fun, unique game, to say the least, and it seems a lot of work has gone into it. It just doesn't play or feel like Crysis.
If you can, try before you buy.
Because I own a 360, and was pissed off that Crytek didn't give it's loyal fan base a PC demo, I did get in on the action and was able to play both. So, being that I have some free time on my hands, why not? This is my review of Crysis 2.
To start off, let me just inform you that you're gonna hear 4 titles come up more than once in this review: Call of Duty, Halo, Bad Company and Killzone. Why? Because Crysis 2 plays a lot like a combination of all 4 of those games. It's not necessarily a bad thing, but it doesn't make it feel a lot like the original Crysis, which, in my opinion, was a better game.
If you have played Crysis or Warhead, which I have, you will immediately notice that the Graphics and Controls have been really dumbed-down to let the game run efficiently on the console. This is a real shot to the chest for the PC gaming community, since the main attraction to the original Crysis was it's insane graphics, which, i'm willing to say are still some of the best out there. The graphics here look a lot like Crysis 1 with half the settings on medium, and half of them on high. And as far as i'm concerned, other than a few small, barely noticeable things, the game looks almost the exact same on all three graphics settings.
Speaking of the graphics settings, they're really annoying and confusing. They are as labeled: Gamer, Advanced and Hardcore. I don't get why they couldn't just stick to the simple Low, Medium and High. Not to mention, it's not a drop-down selection like the first game, so when I first was setting it up, I had no idea which settings were which. I believed that Gamer was medium, and Advanced was low, while Hardcore would obviously be the high setting. I had to go look up online that Advanced and Gamer were actually switched. Not to mention, but you only get those options. There's no advanced option, like say if you wanted the Physics to have a high quality, but the textures to have a lower quality. However, this is just an early build, and they'll probably change it to normal when the game is fully released. But, that there's my little nit-picking.
The game itself feels like Killzone and Bad Company, with the optional speed of Call of Duty, while looking like a cross between Call of Duty, Killzone, Halo and Crysis 1. It has a tactical approach to a lot of things, like Bad Company, and the gun play feels like a cross between Bad Company and Killzone(Mostly Killzone). However, unlike those games, it does have an optional and recommended speed factor to it, much like the Call of Duty series. The setting is a lot like if you took Halo, and put it in New York. So, yeah, it's a giant combination of all the big shooters at the moment. The good thing is, that they only took the good parts from all those shooters, which does make it blend together well.
The controls, as I said, are much more dumbed-down to let the game play like a game on the consoles. We've gone from 4 nanosuit modes down to 2. The other two are still in the game, but incorporated so that they are used without having to select them(Sprint, Groundstomp, etc.). Cloak and Armor are still in the game, which use the two bumpers, the Q and E buttons, or the mouse wheel. Armor makes you more durable, cloak makes you completely invisible, you get the idea. Your suit relies of energy, which is in much greater supply than the first Crysis, that regenerates with time, like Halo. The healthbar has been taken out, for some odd reason, and replaced with the Typical next-gen FPS style health system, where the screen will start to glow red if you take too much damage. I personally don't like it as much, and how can this Nanosuit be more advanced if it doesn't even track your vitals?
Time to talk about the Glitches. In the PC version, it's complete chaos. As far as i'm concerned, you will not get more than 2 levels without it crashing. The game will either crash to the desktop, or, much more commonly, just completely crash your computer, forcing a restart. Not only that, but there are quite a few freezes, a frame rate that's usually bad and all over the place(Doesn't matter your computer specs or setting, cause I have a great PC and have ran it on every setting), and textures that can just randomly disappear. In this one case, a guy didn't even have the texture for his own skin. He was see through with a foggy glow, and looked a lot like a ghost. But, this is most likely caused from being an early build, and will likely be ironed out for release. I have rarely run into glitches on the 360 demo.
Finally, the multiplayer. Created by Crytek UK, previously known as Free Radical, famous for the Timesplitters series, which, is my all time favorite video game series, the multiplayer is obviously something unique. It will take a while to get use to it, I warn. It's essentially a combination of, you guessed it, Call of Duty, Bad Company and Killzone. You have the perk system and create a class, all the classic game modes, killstreaks, and maps of all sizes. The thing that makes it unique, is the suit. You have all the abilities you had in single player, which adds a new level of strategy to the game. It's cool, fun, hardcore, and only for a share of the gaming audience. If you have a PC, check out the demo on March 1st. If you have an Xbox, well, sorr, but you missed it.
Overall, it is a fun, unique game, to say the least, and it seems a lot of work has gone into it. It just doesn't play or feel like Crysis.
If you can, try before you buy.
Wednesday, February 16, 2011
I'M BACKKKKKKKKKKKK!
So, you're all probably not wondering, where the hell have I been this whole time?
Well, I got hacked. I know who it was by, but don't have a clue of their intentions. I just finally got it back, which Is great.
One thing I just gotta tell you, Google is WAYYYY more advanced and WAYYYY more fast than hotmain. (Yeah, my hotmail got hacked too.)
"Then why did it take SOOO long?"
Well, I was being lazy, and didn't actually try to get my account back till today. :P
BUT, I am back! Let my Raine of EVIL resume!!!
Well, I got hacked. I know who it was by, but don't have a clue of their intentions. I just finally got it back, which Is great.
One thing I just gotta tell you, Google is WAYYYY more advanced and WAYYYY more fast than hotmain. (Yeah, my hotmail got hacked too.)
"Then why did it take SOOO long?"
Well, I was being lazy, and didn't actually try to get my account back till today. :P
BUT, I am back! Let my Raine of EVIL resume!!!
Tuesday, October 5, 2010
Medal of Honor: Beta
So, as most of you know, the open Beta to Medal of Honor was released, and i've been playing it on Steam for a bit.
I gotta say, I enjoyed it quite a bit.
The game was created by DICE, the guys behind Bad Company 2, and it plays a lot like it. I do feel that it is slightly worse and slightly better in some ways.
One of the better things is the Map Size. I hated how big the maps were in Bad Company. It was rare you actually got into a decent firefight, cause of how spread out everyone was. The maps are a much more "Medium" size.
However, that does lead to one bad thing: There doesn't seem to be any vehicles.
Now, this is just based on what I've played. There might be Vehicles in other game modes or levels, but I have yet to see them. It's kind of a good-and-bad thing, because, well, Vehicles are fairly cheap. I mean, come on: How is it fair that someone with at least 50 times the health of a normal player (from the Vehicles armor), get to drive at very fast speeds with weapons that are more powerful than those on foot?
Another thing I didn't really like was the Kill Streaks. For one, only the best players will get them, since they require so many kills in a row. But, they are also very... Well, Shitty.
You either get a missal strike, a UAV, or some Ammo.
The ammo is fairly useless, in my opinion, and no one ever uses the UAV, since you really just want more kills for a bigger score.
With that being said, I've never actually gotten any of them, but have come close.
Plus, a little thing to add, WE GET DEDICATED SERVERS! WOO!
As for the controls, it can take a while to get used to, unless you've been playing Bad Company 2 for quite a while. The sensitivity they give you at the start is awful, so be sure to turn that up.
Overall, this game is really great! In my opinion, much better than Modern Warfare 2 and Halo: Reach, and probably gonna be better than Black Ops. Its really on par with Bad Company, but with a few minor changes.
Try before you buy, and play the Open Beta if you can.
I gotta say, I enjoyed it quite a bit.
The game was created by DICE, the guys behind Bad Company 2, and it plays a lot like it. I do feel that it is slightly worse and slightly better in some ways.
One of the better things is the Map Size. I hated how big the maps were in Bad Company. It was rare you actually got into a decent firefight, cause of how spread out everyone was. The maps are a much more "Medium" size.
However, that does lead to one bad thing: There doesn't seem to be any vehicles.
Now, this is just based on what I've played. There might be Vehicles in other game modes or levels, but I have yet to see them. It's kind of a good-and-bad thing, because, well, Vehicles are fairly cheap. I mean, come on: How is it fair that someone with at least 50 times the health of a normal player (from the Vehicles armor), get to drive at very fast speeds with weapons that are more powerful than those on foot?
Another thing I didn't really like was the Kill Streaks. For one, only the best players will get them, since they require so many kills in a row. But, they are also very... Well, Shitty.
You either get a missal strike, a UAV, or some Ammo.
The ammo is fairly useless, in my opinion, and no one ever uses the UAV, since you really just want more kills for a bigger score.
With that being said, I've never actually gotten any of them, but have come close.
Plus, a little thing to add, WE GET DEDICATED SERVERS! WOO!
As for the controls, it can take a while to get used to, unless you've been playing Bad Company 2 for quite a while. The sensitivity they give you at the start is awful, so be sure to turn that up.
Overall, this game is really great! In my opinion, much better than Modern Warfare 2 and Halo: Reach, and probably gonna be better than Black Ops. Its really on par with Bad Company, but with a few minor changes.
Try before you buy, and play the Open Beta if you can.
